» Contents
» (0) Quickstart
» (0.2) Command reference & key sets
» (1) Introduction
» (2) Installation & setup
» (3) Creating a character & starting to play
» (4) The world
» (5) Item and monster details
» (6) Character details
» (7) Tactics & strategy
» (8) Miscellanous
» (9) End of this guide

Search
Previous
(0.1) Start & play
Next
(0.3) Important inscriptions
(0.2) Command reference & key sets                                              
----------------------------------
Can be different depending on OS / configuration.

Keys:
The first key is of the 'original Angband key set', the second key is of the
'rogue-like' key set. Some people prefer to use that one. You can change it
in the options menu, which you invoke with '=' key.


Walk into a direction:
    Original key set        Rogue-like key set      Rogue-like (running)
        7   8   9               y   k   u               Y   K   U
        4       6               h       l               H       L
        1   2   3               b   j   n               B   J   N

You can also use the arrow keys instead of the Numpad keys for movement.
(Pressing '5' will make your character try and pick up an item).

SHIFT+<direction key>
        runs into that direction. Numlock must probably be turned off,
        depending on your system. (Numlock is the key labeled 'Num' above the
        number key pad on the right side of your keyboard. A green lamp
        usually indicates whether it is on or off.)
        You can also run by pressing the dot '.' followed by a direction key.


i       i       display your inventory. You can then press SHIFT + inventory
                slot letter to paste that item name into chat.
e       e       display your equipment. You can then press SHIFT + equipment
                slot letter to paste that item name into chat.
I       I       inspects an item, showing its special abilities in case it
                has some. To examine an item you must either have bought it
                from a shop or *identified* it. Mages can learn *ID* spell
                "Greater Identify", some shops offer *ID* service, or you can
                use a scroll of *identify*. If the item hasn't been
                *identified* yet, you will only see basic information.
                See (5.7) for more information about ID, *ID* and shops!
                If you examine weapons, it always tells you the weapon class
                (sword/blunt/axe/polearm) as well as if it's 1-, 2- or
                1,5-handed.
w       w       wear/wield an item from your inventory (weapons, armour,
                ammunition, tools, rings, amulets, etc).
W       W       wear/wield an item, same as 'w', but tries to use the second
                available slot in case two inventory slots are both egligible.
t       T       take off items.
q       q       quaff a potion.
r       r       read a scroll.
E       E       eat. (Thunderlords, also known as Dragonriders, can eat
                firestones to gain temporary special abilities, see (5.9).)
F       F       fuel your light source.
                Use oil for lanterns, and torches to fuel another torch.
f       t       fire ammo from your quiver.
v       v       throw an item from your inventory.
b       (P)     browse (peruse) a book.
m       m       activate a skill (ie cast a magic spell, lay a trap, use an
                ability, use a technique, polymorph into a monster form or
                back to normal, cast a monster-spell while polymorphed,
                enter a combat stance).
a       z       use (aim) a magic wand.
z       a       use (zap) a magic rod.
u       Z       use a magic staff.
g       g       pick up an item from the floor. You have to stand on the item
                to do that. You can also pick up an item by pressing '5' on
                the number pad while numlock is turned off. Gold is always
                picked up automatically.
C       C       see a character overview.
L or M  W or M  navigate on the map (use direction keys if using L).
s       s       search adjacent fields, objects or walls for hidden traps or
                doors.
S       #       enter 'search mode'. You will search your adjacent fields once
                each turn. If you stand next to a room and you want to find
                its hidden door, turn this on and run along its walls until
                you find it.
V       V       enter 'cloaking mode'. This can only be used by rogues.
                It will take a couple of turns to perfectly cloak your
                physical appearance and body warmth pattern, after which you
                will be completely invisible to monsters who use normal sight
                or infra-vision.
                Only a few monsters who are able to utilize ESP (telepathy) or
                have especially powerful detection will still notice you.
                Those are eyes, angels, Nazgul, nether guards, and unique
                monsters which are both smart and powerful at once.
                Taking damage (HP/sanity/experience), attacking, casting
                spells, reading scrolls, tunneling, bashing, picking up/
                opening/closing/dropping/destroying things, using
                wands/staves/rods, activating items, or any other action that
                causes noticable noise immediately breaks cloaking!
                Auto-retaliation is disabled while cloaked, except for the
                Stormbringer (which will break the effect of course).
                Cloaking will also increase your searching, greatly increase
                your stealth, but decrease your speed. Sneakiness skill may
                very slightly reduce the decrease.
                Note: Cloaking has no effect on shoplifting; it breaks on
                entering any shop.
                Note: Although ESP is supposed to detect cloaked targets, for
                now it's still set to overrides ESP of other players for the
                sake of PvP usage, similar to invisibility.
A       A       activate an item. Usually an artifact, a dragon scale mail or
                a ring of polymorphing (shapechanging).
T or +  CTRL+T  tunnel through an obstacle or a wall.
R       R       rest. Your hit points and mana will regenerate faster while
                resting.
o       o       open something.
c       c       close something.
d       d       drop an item.
$       $       drop some gold. You can use 'k' and 'm' for thousands or
                millions, example: 3k -> drops 3000. 2m -> drops 2000000.
D       D       disarm a trap.
k       CTRL+D  destroy an item.
G       G       skills screen.
B       f       bash/force something (ie a stuck door).
l       x       look at a player/monster/object (use direction keys for
                targetting).
j               attempt to steal from players (not recommended!).
U       O       use undead powers (use this if you died and became a ghost).
                Using these will drain your experience. If you ran out of
                experience points, your ghost fades away (= you character will
                be completely erased).
CTRL+S          spike a door (using iron spikes, the door will be jammed).
p       p       Concentrate on opening your mind for telekinesis.
                You need to open your mind in order to receive items from
                other players by telekinesis. If you are not concentrating,
                they will receive an according message, telling them that
                using telekinesis on you is currently not possible.
                Hit 'p' again to stop concentrating and close your mind.
h               buy/sell a house or change house parameters. See (4.10).
P               party screen. Form/disband/modify a party with other players
                here. In a party you will share experience points if you are
                within 7 character levels to each other and on the same
                dungeon/tower level respectively the same worldmap/wilderness
                sector. See (6.9) for details!
                For winners (queens/kings/empresses/emperors) the range is 11
                levels instead of 7.

< or >  go upstairs/downstairs. Press '>' to use a void gate (violet '+').
        Void jump gates teleport you to their counterpart and vice versa.
{       inscribe an item.
}       remove inscription from an item.
/       in general, use an item (combines q,r, etc..).
        This can be useful if you run out of macros for a specific action,
        for example if you already use @m0...@m9 and still have more spell
        books/scrolls in your inventory, you can inscribe the remaining ones
        @/0...@/9. Or you could create a macro /0*t and bind it to a certain
        key, and then inscribe a useful wand or staff @/0 without having to pay
        attention to whether you're currently using a wand or staff there (or
        rod, of course), as a sort of 'special power button', for example a
        staff of slow monsters (very handy at low levels) or a wand of light
        to kill orcs, jellies, and other light-sensitive critters.
        Note that in the spell book example above, you could of course just use
        call-by-name instead so you won't need any inscriptions at all (3.9b) !
~       display further information of your character.
        Point (3) here is especially helpful for mimics:
        The number shown in round brackets before each monster name is the
        number they have to enter for their 'Polymorph self into..' ability!
@       displays a list of players currently on the server.
        Note that a yellow '(I)' before a name stands for 'invalid', and means
        that this player is still awaiting account validation by an admin.
        Also, if a grey '(O)' is in front of a player name, it means that
        player is using an outdated client. It's very important to keep your
        client up to date! (Same command as ~a)
%       edit your macros.
&       edit your auto-inscriptions.
=       edit your preferences.
        Most important entries here are..
        User Interface Options:
            "Rogue-like commands" will change your keyboard layout to
                the original Rogue key definitions.
            "Flicker messages in recall" will allow you to see animated
                messages in the bottom left window (message history).
            "Always show lists in item/skill selection" will always show a
                list of possible choices if you use commands that require you
                to make a selection from a list of choices.
            A lot of audio options; note that on systems where the /page
            command won't produce a native beep sound, you can enable sound
            system paging instead here! (Of course you can also enable it on
            all other systems too, which might be nicer than the system beep).
        Game-Play Options:
            "Set 'AFK' mode automatically" will set you afk after some
                minutes of inactivity.
            "Automatically open doors" makes your character try to open a door
                just by moving towards it.
            "Automatically disarm traps" makes your character try to disarm a
                trap just by stepping onto it.
            "Automatically tunnel walls" makes your character tunnel through a
                wall just by moving towards it.
            "Scroll the screen more frequently" helps to avoid death by
                attacks that came from off-screen. However, this option can be
                a bit irritating.
:       type a chat message. To whisper privately, enter <player>:<text>
        You can also enter a slash command here.
        Press TAB to cycle between different chat modes, such as party-chat.
        For details about chat features see (3.3).
        For details about slash commands, see further below in this paragraph.
        There is also a /say command for talking to players nearby, and a
        /shout command for waking up monsters! See further below.
'       lets you peek at the equipment of party members or players within
        sight.
#       displays the high scores (same as ~c).
|       displays the unique monster list (same as ~1).
X       quickly swap between two equippable items. They must be inscribed
        '@w0'. (It's basically just the macro 'w0' bound to shift+x key.)
_       drink from a fountain. You must stand on the fountain to do this.
        Fountains can have good/bad/no effects. There is no fountain of death,
        neither one of detonations, so you won't get instakilled.
        If you see a message 'You feel less thirsty' that means the fountain
        was just plain water. A message 'You have quenched your thirst' means
        that the fountain had no effect on you, although it wasn't water.
        (Same as /sip command.)
?       invoke an in-game help screen
!       look at the in-game bulletin board. Players can write lines of text to
        it by using the /bbs <text> command.
c  while in a store:
        Pastes an item to chat, including its currently displayed store price
        and the symbol of the store.
K       forcibly combines a level 0 item in your inventory with other items of
        the same type that aren't level 0. Be warned, that this will change the
        level of all the items involved to 0.
CTRL+P  view previous messages.
CTRL+O  view previous chat messages.
CTRL+X  save your character & quit the game. (You should do this in town!)
        This also automatically saves some settings, like window positions on
        MS-Windows, or mixer settings, and you will be asked to save a chat
        log.
        Note that if you quit the game just by clicking on the 'x' button in
        the game window's titlebar, these extra features will be skipped, and
        any changes in settings or window positions will be discarded.
Q or CTRL+K
        lets your character commit suicide (permanently deletes it!).
        Characters who suicide won't drop items except for artifacts (if the
        server has ANTI_ARTS_HOARD enabled then no item at all will be
        dropped), nor will they keep the level static as it happens on a
        normal 'final death' (see (3.11) for details about static levels).
CTRL+R  redraw the screen (do this if it's messed up for some reason).
 (/refresh, /ref)
CTRL+T  take a screen shot. See /screenshot command below.
TAB or CTRL+I
        displays lag-o-meter.
CTRL+U  Displays/exits the audio mixer settings. (Also see (2.1a).)
CTRL+C  Toggles music. (Shortcut for toggling it in the mixer settings.)
CTRL+N  Toggles audio. (Shortcut for master toggle in the mixer settings).
Note: Mixer settings are saved automatically, provided you use CTRL+X to quit.
(Compare troubleshooting section (8.5), problem 21.)

There are also some commands that can be entered with ':' like a chat line.
They all start with a slash '/':

/help       get a help about slash-commands.
/afk        toggle AFK (away from keyboard) mode if you have to take a
            quick break from playing. If your character is currently on the
            blacklist of merchants (because you got caught stealing from a
            shop!) your blacklist timer won't decrease while you're AFK!
            Note that your character won't need to consume food while afk _IF_
            you are not already 'hungry' or even 'weak' from a lack of food!
            All other timed effects will continue to be processed (like
            magical effects such as haste/slowness/hallucination, pseudo-ID or
            wearing off of temporary stat drain from traps) and eventually
            wear off, _except_ for blacklist timer from being caught by a shop
            owner on attempting to steal.
/afk <msg>  You can specify a reason that will be displayed to the other
            players, so they know why you are currently AFK or when you will
            be back.
/bbs <text> Add a line of text to the in-game bulletin board system. Players
            can look at the board by pressing the '!' key.
            (You can verify or compare the date with the /time command.)
            If <text> is omitted, the current BBS contents will be shown, same
            as using the '!' key.
/pbbs <text>    Same usage as /bbs, but only readable/writable for party
                members. So it's a party-internal BBS.
                To read its contents, type /pbbs without any <text>.
/gbbs <text>    Same usage as /bbs, but only readable/writable for guild
                members. So it's a guild-internal BBS.
                To read its contents, type /gbbs without any <text>.
/deal       Deals a card (completely random).
            The result is random and can be seen by other players who stand
            nearby.
/dice       Roll some dice, you must specify a number of dice from 1 to 100.
            The result is random and can be seen by other players who stand
            nearby.
/coin       Flip a coin to get either heads or tails.
            The result is random and can be seen by other players who stand
            nearby.
/dis        DESTROYS every item in your inventory that has one of these
 (/dispose) inscriptions: terrible, cursed, uncursed, broken, worthless,
            average, good. Works only on items that actually can be destroyed.
            Skips 'flavoured' items that are not known to you yet (example:
            'a blue potion {+,?}' or 'a malachite ring {+,?}').
            Also see /tag and /untag.
/dis a      DESTROYS items like /dis, and additionally destroys all items that
            have no inscription at all.
            Also see /tag and /untag.
/dr         Wields all items in your inventory that are: not cursed,
 (/dress)   not {worthless}, not {terrible}, known to you.
/bed        Opposite of /dress.
 (/naked)
(The /empty function is currently disabled)
/empty <inventory slot>
            Empty a potion from your inventory, leaving an empty bottle.
            Example: /empty c   (if you have 'c) 3 potions of boldness', one
            will be emptied and 2 remain at 'c) 2 potions of boldness'.))
/ex or /examine or /extra
            Gives you detailed information about your character's status, such
            as how many actions you may perform per turn.

            A turn is a basic server timing unit, which for example is used to
            display the amount of fuel in your light source, or which will make
            you suffer poison damage each on each turn that passes if you're
            poisoned.
            Turns pass slower on deeper dungeon levels to make up for increased
            monster and player speed, keeping the game playable in real-time.
            A turn in Bree, ie on the world surface, will last somewhat between
            1/2 and 2/3 seconds. You can also observe the passing of turns if
            you watch your light source losing fuel (hit CTRL+R to refresh the
            display, when taking measure points!).
            (Note that the server also has a type of internal turn counter,
            which counts a different sort of turns, one each frame. Usually,
            the server will run at 100 fps, so these turns pass much faster.
            It might be a bit confusing that both these units are just called
            'turns' although they don't correlate, but you won't really have to
            worry about internal turns at any point, only the 'character turns'
            are of any importance and noticable by your character, for example,
            as mentioned above, when you're poisoned, suffering from a cut,
            waiting for your blacklist to run out, or any other matters.)

            Additionally, /ex will also display the following information:
            - how many resurrections you have left, if you are a normal-mode
              character;
            - which of your auras are currently active (if you have points in
              the corresponding aura skills);
            - the deepest dungeon level you have ever
              reached (same as checking '~7');
            - extremities your current monster form possesses (if you're
              transformed into a monster form at the moment). This can be
              helpful to figure out what types of items you may equip while in
              this form.
            - forms you have learned if you're a druid, and their according
              polymorph codes so you don't have to look them up in (6.7a) if
              you forgot them;
            - runecraft status details, if you're adept in runemastery;
            - pvp kills;
            - the in-game time and date, and whether it is day or night.
              (Note: If you want to know the server real-life time, use /time.)
/fe         Repeat the level feeling. See (4.8) for more information.
 (/feeling)
/fill       fill an 'Empty Bottle' in your inventory with the water from a
            fountain. You must stand on the fountain to do this.
/evinfo     Displays information about all ongoing events.
/evinfo <#> Displays information about the specific event number #.
            Note: If you log out, your sign-up is cancelled automatically.
/evsign <#> Signs you up for the event number #.
            Depending on the event, you might need to specify additional
            parameters after the number. If that is the case, you'll see
            a message telling you so, and speficying details what's missing.
            Note: If you log out, your sign-up is cancelled automatically.
/hou        Displays your houses, same as ~6.
 (/house)
/ig <player name>
 (/ignore)  ignores all chat messages from the specified player. (Toggle)
            Also silences all paging attempts from that player.
/ic         ignore all normal chat messages which are neither private messages
 (/ignchat) nor party messages. ('Private mode' will be displayed after the
            player's name in the player overview screen which can be invoked
            by pressing '@', indicating that this player currently cannot read
            normal chat messages.)
/lite a..w  Refills your light source with an item from your inventory.
            Usually it's easier to just press 'F' instead.
/mar        Tells a prayer-user if he may use the prayer 'Martyrdom'.
 (/martyr)
/me         Write an emote. Example: /me hides.
/mon <monster character>
            Same as going to ~ menu and selecting 'Monsters':
            Will show your kill count of all matching monsters.
            Example: /mon D  ->  shows your greater dragons kill count.
/motd       Shows the current server notes that are displayed at login.
 (/snotes)
/news       Shows the login screen, same as ~f, but in monochrome.
/note <account name>:<text>
            Leave a note to another player. Note: You have to specify his
            ACCOUNT NAME, not a character name. That way, no matter which of
            his characters he chooses to logon, he always gets the note.
/note <account name>
            Delete all pending notes that were addressed to that player.
/notes      Display all pending notes that you wrote to other players.
/notep <text>
            Leave a note to the party you own.
            If <text> is omitted, it will display the current note.
            If <text> is just an '*' char, it will erase the current note.
/noteg <text>
            Leave a note to the guild you own.
            If <text> is omitted, it will display the current note.
            If <text> is just an '*' char, it will erase the current note.
/obj        Displays all objects known to you, same as ~4.
 (/object)
/page <player-name>     Sends beeps to that player to help you getting his
                        attention. (Using /ignore on a player will also
                        prevent getting paged by him.)
                        If you're on Linux and not hearing the page sounds,
                        see problem 19 in the troubleshooting section (8.5).
/play       Join/leave a mini-game (such as rugby on the field in Bree).
/que        gives a quest! It needs to be fulfilled before a certain period
 (/quest)   of time passes. The player who completes it gets a great item
            as reward. It will appear in your inventory and carry an
            inscription indicating it's the quest reward.
/rec -550   recalls you to -550ft, using an item inscribed {@R}.
/rec 32 32  recalls you to Bree (Town at 32,32 world map coordinates),
 (/recall)  using an item inscribed {@R}. See "(0.3) Important Inscriptions"
            for more info about Word of Recall.
/ref        redraw the screen (do this if it's messed up for some reason).
 (/refresh, or simply hit CTRL+R)
/bug        report a bug to the admin(s).
/rfe        Store a message/suggestion for the admin(s).
/whisper <text>
            Speaks <text> in a low voice, so only players standing directly
            next to you can hear it.
/say <text>
            Speaks <text> to players who are currently nearby your position,
            instead of sending your message to everyone on the server.
/whisper <text>
            Whispers <text> to players currently standing right next to you.
            Others won't be able to hear it.
/cough      You cough noisily. Will disturb the sleep of monsters or at least
            make it less deep..
/shout <text>
            Shout <text> loudly, will wake up monsters.
/scream <text>
            Same as /shout, but also aggravates monsters in your current
            line of sight. (Same effect as scroll of aggravate monsters,
            see (5.9)).
/cough      You let out a cough that might disturb the sleep of nearby
            monsters, or at least make it a less deep sleep..
/shot  or  /shot <filename>
 (/screenshot)
            Takes a screen shot to a html file. If <filename> is omitted, it
            writes to 'screenshot?????.xhtml' by default, where ????? are
            increasing numbers. You may also use CTRL+T.
            You can view those xhtml files in most webbrowsers.
/sip        drink from a fountain. You must stand on the fountain to do this.
            Fountains can have good/bad/no effects. There is no fountain of
            death, neither one of detonations, so you won't get instakilled.
            (It's easier to press '_' instead of using the /sip command.
            Also see '_' key above, for additional information.)
/tag [a..w] Tags all uninscribed items in your backpack by adding a '!k'
            inscription. Helpful for looting in conjunction with /dis command.
            If a slot (a..w) is specified, it only tags the item in that
            particular inventory slot (if not yet inscribed already).
            Will not affect equipped items.
/tar <x> <y>
 (/target)
            Allows you to target a specific grid specified by X,Y as offset
            to your current character position.
/untag [<inscription>]
            If <inscription is omitted, it removes all inscriptions from items
            in your backpack which are exactly '!k' (as done by /tag command).
            Ohterwise it removes inscriptions of all items which are exactly
            inscribed as specified by <inscription>.
            Will not affect equipped items (except for '/untag *').
/untag *    Will remove all pseudo-id tags from your inventory items.
            Note: This will work on equipped items too!
/at         Apply auto-inscription settings to current inventory.
 (/autotag)
/version    Displays the server version.
/time       Tells you the current date and time (of the server, not of your
            local timezone).
/undoskills Allows you to undo the skill points you assigned in 'G' menu last
            time. Use this to correct points you accidentally put into a wrong
            skill.
            Note: Logging off or gaining another level will reset undoskills,
            making it impossible to undo points spent previously.
/pvp        Carries you into/out of the PvP arena. Only usable by pvp-mode
            chars. See (6.13) for details about PvP mode.
Previous
(0.1) Start & play
Next
(0.3) Important inscriptions