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» Contents » (0) Quickstart » (0.2) Command reference & key sets
» (1) Introduction» (2) Installation & setup » (3) Creating a character & starting to play » (4) The world » (5) Item and monster details » (6) Character details » (7) Tactics & strategy » (8) Miscellanous » (9) End of this guide |
(0.2) Command reference & key sets ---------------------------------- Can be different depending on OS / configuration. Keys: The first key is of the 'original Angband key set', the second key is of the 'rogue-like' key set. Some people prefer to use that one. You can change it in the options menu, which you invoke with '=' key. Walk into a direction: Original key set Rogue-like key set Rogue-like (running) 7 8 9 y k u Y K U 4 6 h l H L 1 2 3 b j n B J N You can also use the arrow keys instead of the Numpad keys for movement. (Pressing '5' will make your character try and pick up an item). SHIFT+<direction key> runs into that direction. Numlock must probably be turned off, depending on your system. (Numlock is the key labeled 'Num' above the number key pad on the right side of your keyboard. A green lamp usually indicates whether it is on or off.) You can also run by pressing the dot '.' followed by a direction key. i i display your inventory. You can then press SHIFT + inventory slot letter to paste that item name into chat. e e display your equipment. You can then press SHIFT + equipment slot letter to paste that item name into chat. I I inspects an item, showing its special abilities in case it has some. To examine an item you must either have bought it from a shop or *identified* it. Mages can learn *ID* spell "Greater Identify", some shops offer *ID* service, or you can use a scroll of *identify*. If the item hasn't been *identified* yet, you will only see basic information. See (5.7) for more information about ID, *ID* and shops! If you examine weapons, it always tells you the weapon class (sword/blunt/axe/polearm) as well as if it's 1-, 2- or 1,5-handed. w w wear/wield an item from your inventory (weapons, armour, ammunition, tools, rings, amulets, etc). W W wear/wield an item, same as 'w', but tries to use the second available slot in case two inventory slots are both egligible. t T take off items. q q quaff a potion. r r read a scroll. E E eat. (Thunderlords, also known as Dragonriders, can eat firestones to gain temporary special abilities, see (5.9).) F F fuel your light source. Use oil for lanterns, and torches to fuel another torch. f t fire ammo from your quiver. v v throw an item from your inventory. b (P) browse (peruse) a book. m m activate a skill (ie cast a magic spell, lay a trap, use an ability, use a technique, polymorph into a monster form or back to normal, cast a monster-spell while polymorphed, enter a combat stance). a z use (aim) a magic wand. z a use (zap) a magic rod. u Z use a magic staff. g g pick up an item from the floor. You have to stand on the item to do that. You can also pick up an item by pressing '5' on the number pad while numlock is turned off. Gold is always picked up automatically. C C see a character overview. L or M W or M navigate on the map (use direction keys if using L). s s search adjacent fields, objects or walls for hidden traps or doors. S # enter 'search mode'. You will search your adjacent fields once each turn. If you stand next to a room and you want to find its hidden door, turn this on and run along its walls until you find it. V V enter 'cloaking mode'. This can only be used by rogues. It will take a couple of turns to perfectly cloak your physical appearance and body warmth pattern, after which you will be completely invisible to monsters who use normal sight or infra-vision. Only a few monsters who are able to utilize ESP (telepathy) or have especially powerful detection will still notice you. Those are eyes, angels, Nazgul, nether guards, and unique monsters which are both smart and powerful at once. Taking damage (HP/sanity/experience), attacking, casting spells, reading scrolls, tunneling, bashing, picking up/ opening/closing/dropping/destroying things, using wands/staves/rods, activating items, or any other action that causes noticable noise immediately breaks cloaking! Auto-retaliation is disabled while cloaked, except for the Stormbringer (which will break the effect of course). Cloaking will also increase your searching, greatly increase your stealth, but decrease your speed. Sneakiness skill may very slightly reduce the decrease. Note: Cloaking has no effect on shoplifting; it breaks on entering any shop. Note: Although ESP is supposed to detect cloaked targets, for now it's still set to overrides ESP of other players for the sake of PvP usage, similar to invisibility. A A activate an item. Usually an artifact, a dragon scale mail or a ring of polymorphing (shapechanging). T or + CTRL+T tunnel through an obstacle or a wall. R R rest. Your hit points and mana will regenerate faster while resting. o o open something. c c close something. d d drop an item. $ $ drop some gold. You can use 'k' and 'm' for thousands or millions, example: 3k -> drops 3000. 2m -> drops 2000000. D D disarm a trap. k CTRL+D destroy an item. G G skills screen. B f bash/force something (ie a stuck door). l x look at a player/monster/object (use direction keys for targetting). j attempt to steal from players (not recommended!). U O use undead powers (use this if you died and became a ghost). Using these will drain your experience. If you ran out of experience points, your ghost fades away (= you character will be completely erased). CTRL+S spike a door (using iron spikes, the door will be jammed). p p Concentrate on opening your mind for telekinesis. You need to open your mind in order to receive items from other players by telekinesis. If you are not concentrating, they will receive an according message, telling them that using telekinesis on you is currently not possible. Hit 'p' again to stop concentrating and close your mind. h buy/sell a house or change house parameters. See (4.10). P party screen. Form/disband/modify a party with other players here. In a party you will share experience points if you are within 7 character levels to each other and on the same dungeon/tower level respectively the same worldmap/wilderness sector. See (6.9) for details! For winners (queens/kings/empresses/emperors) the range is 11 levels instead of 7. < or > go upstairs/downstairs. Press '>' to use a void gate (violet '+'). Void jump gates teleport you to their counterpart and vice versa. { inscribe an item. } remove inscription from an item. / in general, use an item (combines q,r, etc..). This can be useful if you run out of macros for a specific action, for example if you already use @m0...@m9 and still have more spell books/scrolls in your inventory, you can inscribe the remaining ones @/0...@/9. Or you could create a macro /0*t and bind it to a certain key, and then inscribe a useful wand or staff @/0 without having to pay attention to whether you're currently using a wand or staff there (or rod, of course), as a sort of 'special power button', for example a staff of slow monsters (very handy at low levels) or a wand of light to kill orcs, jellies, and other light-sensitive critters. Note that in the spell book example above, you could of course just use call-by-name instead so you won't need any inscriptions at all (3.9b) ! ~ display further information of your character. Point (3) here is especially helpful for mimics: The number shown in round brackets before each monster name is the number they have to enter for their 'Polymorph self into..' ability! @ displays a list of players currently on the server. Note that a yellow '(I)' before a name stands for 'invalid', and means that this player is still awaiting account validation by an admin. Also, if a grey '(O)' is in front of a player name, it means that player is using an outdated client. It's very important to keep your client up to date! (Same command as ~a) % edit your macros. & edit your auto-inscriptions. = edit your preferences. Most important entries here are.. User Interface Options: "Rogue-like commands" will change your keyboard layout to the original Rogue key definitions. "Flicker messages in recall" will allow you to see animated messages in the bottom left window (message history). "Always show lists in item/skill selection" will always show a list of possible choices if you use commands that require you to make a selection from a list of choices. A lot of audio options; note that on systems where the /page command won't produce a native beep sound, you can enable sound system paging instead here! (Of course you can also enable it on all other systems too, which might be nicer than the system beep). Game-Play Options: "Set 'AFK' mode automatically" will set you afk after some minutes of inactivity. "Automatically open doors" makes your character try to open a door just by moving towards it. "Automatically disarm traps" makes your character try to disarm a trap just by stepping onto it. "Automatically tunnel walls" makes your character tunnel through a wall just by moving towards it. "Scroll the screen more frequently" helps to avoid death by attacks that came from off-screen. However, this option can be a bit irritating. : type a chat message. To whisper privately, enter <player>:<text> You can also enter a slash command here. Press TAB to cycle between different chat modes, such as party-chat. For details about chat features see (3.3). For details about slash commands, see further below in this paragraph. There is also a /say command for talking to players nearby, and a /shout command for waking up monsters! See further below. ' lets you peek at the equipment of party members or players within sight. # displays the high scores (same as ~c). | displays the unique monster list (same as ~1). X quickly swap between two equippable items. They must be inscribed '@w0'. (It's basically just the macro 'w0' bound to shift+x key.) _ drink from a fountain. You must stand on the fountain to do this. Fountains can have good/bad/no effects. There is no fountain of death, neither one of detonations, so you won't get instakilled. If you see a message 'You feel less thirsty' that means the fountain was just plain water. A message 'You have quenched your thirst' means that the fountain had no effect on you, although it wasn't water. (Same as /sip command.) ? invoke an in-game help screen ! look at the in-game bulletin board. Players can write lines of text to it by using the /bbs <text> command. c while in a store: Pastes an item to chat, including its currently displayed store price and the symbol of the store. K forcibly combines a level 0 item in your inventory with other items of the same type that aren't level 0. Be warned, that this will change the level of all the items involved to 0. CTRL+P view previous messages. CTRL+O view previous chat messages. CTRL+X save your character & quit the game. (You should do this in town!) This also automatically saves some settings, like window positions on MS-Windows, or mixer settings, and you will be asked to save a chat log. Note that if you quit the game just by clicking on the 'x' button in the game window's titlebar, these extra features will be skipped, and any changes in settings or window positions will be discarded. Q or CTRL+K lets your character commit suicide (permanently deletes it!). Characters who suicide won't drop items except for artifacts (if the server has ANTI_ARTS_HOARD enabled then no item at all will be dropped), nor will they keep the level static as it happens on a normal 'final death' (see (3.11) for details about static levels). CTRL+R redraw the screen (do this if it's messed up for some reason). (/refresh, /ref) CTRL+T take a screen shot. See /screenshot command below. TAB or CTRL+I displays lag-o-meter. CTRL+U Displays/exits the audio mixer settings. (Also see (2.1a).) CTRL+C Toggles music. (Shortcut for toggling it in the mixer settings.) CTRL+N Toggles audio. (Shortcut for master toggle in the mixer settings). Note: Mixer settings are saved automatically, provided you use CTRL+X to quit. (Compare troubleshooting section (8.5), problem 21.) There are also some commands that can be entered with ':' like a chat line. They all start with a slash '/': /help get a help about slash-commands. /afk toggle AFK (away from keyboard) mode if you have to take a quick break from playing. If your character is currently on the blacklist of merchants (because you got caught stealing from a shop!) your blacklist timer won't decrease while you're AFK! Note that your character won't need to consume food while afk _IF_ you are not already 'hungry' or even 'weak' from a lack of food! All other timed effects will continue to be processed (like magical effects such as haste/slowness/hallucination, pseudo-ID or wearing off of temporary stat drain from traps) and eventually wear off, _except_ for blacklist timer from being caught by a shop owner on attempting to steal. /afk <msg> You can specify a reason that will be displayed to the other players, so they know why you are currently AFK or when you will be back. /bbs <text> Add a line of text to the in-game bulletin board system. Players can look at the board by pressing the '!' key. (You can verify or compare the date with the /time command.) If <text> is omitted, the current BBS contents will be shown, same as using the '!' key. /pbbs <text> Same usage as /bbs, but only readable/writable for party members. So it's a party-internal BBS. To read its contents, type /pbbs without any <text>. /gbbs <text> Same usage as /bbs, but only readable/writable for guild members. So it's a guild-internal BBS. To read its contents, type /gbbs without any <text>. /deal Deals a card (completely random). The result is random and can be seen by other players who stand nearby. /dice Roll some dice, you must specify a number of dice from 1 to 100. The result is random and can be seen by other players who stand nearby. /coin Flip a coin to get either heads or tails. The result is random and can be seen by other players who stand nearby. /dis DESTROYS every item in your inventory that has one of these (/dispose) inscriptions: terrible, cursed, uncursed, broken, worthless, average, good. Works only on items that actually can be destroyed. Skips 'flavoured' items that are not known to you yet (example: 'a blue potion {+,?}' or 'a malachite ring {+,?}'). Also see /tag and /untag. /dis a DESTROYS items like /dis, and additionally destroys all items that have no inscription at all. Also see /tag and /untag. /dr Wields all items in your inventory that are: not cursed, (/dress) not {worthless}, not {terrible}, known to you. /bed Opposite of /dress. (/naked) (The /empty function is currently disabled) /empty <inventory slot> Empty a potion from your inventory, leaving an empty bottle. Example: /empty c (if you have 'c) 3 potions of boldness', one will be emptied and 2 remain at 'c) 2 potions of boldness'.)) /ex or /examine or /extra Gives you detailed information about your character's status, such as how many actions you may perform per turn. A turn is a basic server timing unit, which for example is used to display the amount of fuel in your light source, or which will make you suffer poison damage each on each turn that passes if you're poisoned. Turns pass slower on deeper dungeon levels to make up for increased monster and player speed, keeping the game playable in real-time. A turn in Bree, ie on the world surface, will last somewhat between 1/2 and 2/3 seconds. You can also observe the passing of turns if you watch your light source losing fuel (hit CTRL+R to refresh the display, when taking measure points!). (Note that the server also has a type of internal turn counter, which counts a different sort of turns, one each frame. Usually, the server will run at 100 fps, so these turns pass much faster. It might be a bit confusing that both these units are just called 'turns' although they don't correlate, but you won't really have to worry about internal turns at any point, only the 'character turns' are of any importance and noticable by your character, for example, as mentioned above, when you're poisoned, suffering from a cut, waiting for your blacklist to run out, or any other matters.) Additionally, /ex will also display the following information: - how many resurrections you have left, if you are a normal-mode character; - which of your auras are currently active (if you have points in the corresponding aura skills); - the deepest dungeon level you have ever reached (same as checking '~7'); - extremities your current monster form possesses (if you're transformed into a monster form at the moment). This can be helpful to figure out what types of items you may equip while in this form. - forms you have learned if you're a druid, and their according polymorph codes so you don't have to look them up in (6.7a) if you forgot them; - runecraft status details, if you're adept in runemastery; - pvp kills; - the in-game time and date, and whether it is day or night. (Note: If you want to know the server real-life time, use /time.) /fe Repeat the level feeling. See (4.8) for more information. (/feeling) /fill fill an 'Empty Bottle' in your inventory with the water from a fountain. You must stand on the fountain to do this. /evinfo Displays information about all ongoing events. /evinfo <#> Displays information about the specific event number #. Note: If you log out, your sign-up is cancelled automatically. /evsign <#> Signs you up for the event number #. Depending on the event, you might need to specify additional parameters after the number. If that is the case, you'll see a message telling you so, and speficying details what's missing. Note: If you log out, your sign-up is cancelled automatically. /hou Displays your houses, same as ~6. (/house) /ig <player name> (/ignore) ignores all chat messages from the specified player. (Toggle) Also silences all paging attempts from that player. /ic ignore all normal chat messages which are neither private messages (/ignchat) nor party messages. ('Private mode' will be displayed after the player's name in the player overview screen which can be invoked by pressing '@', indicating that this player currently cannot read normal chat messages.) /lite a..w Refills your light source with an item from your inventory. Usually it's easier to just press 'F' instead. /mar Tells a prayer-user if he may use the prayer 'Martyrdom'. (/martyr) /me Write an emote. Example: /me hides. /mon <monster character> Same as going to ~ menu and selecting 'Monsters': Will show your kill count of all matching monsters. Example: /mon D -> shows your greater dragons kill count. /motd Shows the current server notes that are displayed at login. (/snotes) /news Shows the login screen, same as ~f, but in monochrome. /note <account name>:<text> Leave a note to another player. Note: You have to specify his ACCOUNT NAME, not a character name. That way, no matter which of his characters he chooses to logon, he always gets the note. /note <account name> Delete all pending notes that were addressed to that player. /notes Display all pending notes that you wrote to other players. /notep <text> Leave a note to the party you own. If <text> is omitted, it will display the current note. If <text> is just an '*' char, it will erase the current note. /noteg <text> Leave a note to the guild you own. If <text> is omitted, it will display the current note. If <text> is just an '*' char, it will erase the current note. /obj Displays all objects known to you, same as ~4. (/object) /page <player-name> Sends beeps to that player to help you getting his attention. (Using /ignore on a player will also prevent getting paged by him.) If you're on Linux and not hearing the page sounds, see problem 19 in the troubleshooting section (8.5). /play Join/leave a mini-game (such as rugby on the field in Bree). /que gives a quest! It needs to be fulfilled before a certain period (/quest) of time passes. The player who completes it gets a great item as reward. It will appear in your inventory and carry an inscription indicating it's the quest reward. /rec -550 recalls you to -550ft, using an item inscribed {@R}. /rec 32 32 recalls you to Bree (Town at 32,32 world map coordinates), (/recall) using an item inscribed {@R}. See "(0.3) Important Inscriptions" for more info about Word of Recall. /ref redraw the screen (do this if it's messed up for some reason). (/refresh, or simply hit CTRL+R) /bug report a bug to the admin(s). /rfe Store a message/suggestion for the admin(s). /whisper <text> Speaks <text> in a low voice, so only players standing directly next to you can hear it. /say <text> Speaks <text> to players who are currently nearby your position, instead of sending your message to everyone on the server. /whisper <text> Whispers <text> to players currently standing right next to you. Others won't be able to hear it. /cough You cough noisily. Will disturb the sleep of monsters or at least make it less deep.. /shout <text> Shout <text> loudly, will wake up monsters. /scream <text> Same as /shout, but also aggravates monsters in your current line of sight. (Same effect as scroll of aggravate monsters, see (5.9)). /cough You let out a cough that might disturb the sleep of nearby monsters, or at least make it a less deep sleep.. /shot or /shot <filename> (/screenshot) Takes a screen shot to a html file. If <filename> is omitted, it writes to 'screenshot?????.xhtml' by default, where ????? are increasing numbers. You may also use CTRL+T. You can view those xhtml files in most webbrowsers. /sip drink from a fountain. You must stand on the fountain to do this. Fountains can have good/bad/no effects. There is no fountain of death, neither one of detonations, so you won't get instakilled. (It's easier to press '_' instead of using the /sip command. Also see '_' key above, for additional information.) /tag [a..w] Tags all uninscribed items in your backpack by adding a '!k' inscription. Helpful for looting in conjunction with /dis command. If a slot (a..w) is specified, it only tags the item in that particular inventory slot (if not yet inscribed already). Will not affect equipped items. /tar <x> <y> (/target) Allows you to target a specific grid specified by X,Y as offset to your current character position. /untag [<inscription>] If <inscription is omitted, it removes all inscriptions from items in your backpack which are exactly '!k' (as done by /tag command). Ohterwise it removes inscriptions of all items which are exactly inscribed as specified by <inscription>. Will not affect equipped items (except for '/untag *'). /untag * Will remove all pseudo-id tags from your inventory items. Note: This will work on equipped items too! /at Apply auto-inscription settings to current inventory. (/autotag) /version Displays the server version. /time Tells you the current date and time (of the server, not of your local timezone). /undoskills Allows you to undo the skill points you assigned in 'G' menu last time. Use this to correct points you accidentally put into a wrong skill. Note: Logging off or gaining another level will reset undoskills, making it impossible to undo points spent previously. /pvp Carries you into/out of the PvP arena. Only usable by pvp-mode chars. See (6.13) for details about PvP mode.
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